THQ Press Event with ‘Attitude’

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August 30, 2012

"WWE '13" features presentation

Los Angeles — There might have been a heat wave out on the streets of Los Angeles during SummerSlam week, but it was nice and cozy inside the 200-seat Clive Davis Theater Saturday night, August 18, as THQ played host to an invitation-only press event to unveil "WWE '13," the latest video game in the long-running franchise.

The festivities started off with a bang, as the intimate theater — situated inside the GRAMMY museum in downtown Los Angeles — rocked to a dance number performed by Brodus Clay and The Funkadactyls. Afterward, Corey Ledesma, Creative Director of WWE Games, took to the podium and officially welcomed media and fans to what he called "a historic day for WWE Games."

On the eve of SummerSlam, the exclusive affair proved to be the biggest press event in the history of the franchise, with more than 100 media guests in attendance. THQ’s excitement about the game was well warranted, as there was an obvious buzz in the theater. (READ EXCLUSIVE INTERVIEW WITH LEDESMA)

"WWE '13," which is scheduled for an October 30 release, features the largest roster ever in a WWE video game, as more than 80 playable Superstars and Divas will do battle on the virtual landscape. With Downloadable Content Packs, that already-impressive number will bump up to more than 100 playable Superstars and Divas. The game’s developers promise that "WWE '13" will bring together the best of today with the elite from one of the most beloved periods in WWE’s history through the game’s highly anticipated Attitude Era single-player campaign.

Ledesma showed exclusive, never-before-seen in-game footage from "WWE '13," and walked the crowd through several exciting new features. Aside from the obvious aesthetic improvements — this year’s game features the most realistic character models and the smoothest, most fluid animation engine to date — the revolutionary "WWE Live" has provided the game with a dramatic audio overhaul, making gamers feel as though they are actually at a WWE Live Event.

Ledesma next introduced the audience to "Catching Finishers," a brand-new feature that allows competitors to literally catch their opponent in mid-air and nail him or her with a finishing move, completely swinging the momentum of a match. Shortly after, a cheer went up through the auditorium when footage of a superplex onto the ringside floor — a monumental move that’s new to "WWE '13" — flashed across the screen.

New, devastating maneuvers permeate the game, as players will now be able to crash through the ringside barricade, perform finishers on top of the announce table and even destroy the ring, ala Big Show and Mark Henry in a new feature dubbed "Spectacular Moments." Ledesma went on to say, "We are all about customization," and explained the game’s Create-an-Arena feature, which gives players total control over where their favorite Superstars will do battle.

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