What's new in "WWE '13": an exclusive interview with Cory Ledesma, Creative Director, WWE Games

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August 15, 2012

"Catching Finishers" and the Attitude Era

WWE.COM: How about "Catching Finishers"? What are they, and who can perform them?

LEDESMA: As any WWE Superstar knows, you never want to leave yourself in a vulnerable position, and flying through the air is one of the most vulnerable positions in WWE. In "WWE ’13," if you’re not careful, and you jump off the top rope or perform a springboard attack when your opponent has a finisher move stored, you could end up being caught in a devastating "Catching Finisher." Just the other day, I was playing as "WWE ’13" cover Superstar CM Punk in the game, and I went up to the top turnbuckle to perform his diving elbow signature move. I wasn’t paying attention, though, and I failed to notice that The Undertaker had a finisher move stored. It was too late! I had already hit my signature move, and as I was flying through the air, I knew I was a dead man. Sure enough, Undertaker caught Punk in mid-air, then put him in perfect position to execute the Tombstone Piledriver and finish the match. That was a very tough lesson to learn, and one of the most exciting moments I’ve experienced thus far in "WWE ’13."

WWE.COM: How is "WWE ’13" going to revolutionize sports-entertainment video games?

LEDESMA: Just like the game's cover Superstar, CM Punk, we're ready to drop a "pipe bomb" on WWE video games. We are revolutionizing sports-entertainment video games in so many different ways, I don’t know where to begin, but I’ll give it a shot. First, we have one of the largest rosters of WWE Superstars, Divas and Legends ever assembled in a WWE game. Second, we completely overhauled and lengthened our Story Mode this year. We are bringing back the Attitude Era, which gives players the amazing opportunity to relive some of the greatest moments in WWE history. The new Attitude Era Mode is 40 percent larger than our Story Mode last year. We are introducing new match types, such as "Special Referee," championship titles, game modes, options, unlockable content and much more. We haven’t even announced the new features yet for our existing, fan-favorite game modes, such as WWE Universe and Create-a-Superstar. "WWE ’13" is poised to take the video game world by storm and deliver the largest WWE game to date.

WWE.COM: What feedback did you receive from the WWE Universe on "WWE ’12" that you addressed this year in "WWE ’13"?

LEDESMA: We receive so much valuable feedback from WWE fans each and every year. We want them to know that not only do we listen to their feedback, but we also address their feedback in-game. Our goal is to create a game the WWE fans want and not just what we want. Fans can follow us on Twitter and personally ask us questions any time they want (@WWEGames and @RealCoryLedesma). We haven’t revealed a lot of the feature set or roster just yet, but here's a brief example of the feedback we received and addressed in "WWE ’13": We brought back the ability to play with six Divas in a match; instituted new Catching Finishers; added a new championship entrance for "Stone Cold" Steve Austin; brought back the Special Referee match type; added finishers and new moves to perform on top of the announce table; and much, much more to come ...

WWE.COM: How will you convey the feel of the Attitude Era in the game?

LEDESMA: With such a beloved era, it’s critical we stay as authentic as possible. We worked closely with the great production team at WWE to create more than 20 exclusive Attitude Era video packages that players will be able to watch as they play throughout Attitude Era Mode. We recreated all of the classic WWE arenas, television graphics and entrances from the time period. We have more than 60 Attitude Era cutscenes that play out throughout the course of the mode, each telling the story as you play the matches. The Attitude Era roster has more than 30 Superstars and Divas from the time period, with lots of unlockable alternate attire options. We also have more than 100 unlockables in the mode, as well as cool bonus features, such as WWE Attitude Era photos, videos and more. As you can see, our goal was to create the most authentic Attitude Era experience possible.

WWE.COM: Finally, how cool is the "WWE '13" Austin 3:16 Collector’s Edition going to be?

LEDESMA: It’s about as badass as the man was himself during the Attitude Era. The "WWE ’13" Austin 3:16 Collector’s Edition features exclusive foil packaging that features an embossed "Stone Cold" Steve Austin skull. You get an exclusive collectible art card personally autographed by Austin, as well as in-game items: his red skull T-shirt from 2001, as well as an ATV ring entrance. Fans also get DVD content from " 'Stone Cold' Steve Austin: The Bottom Line on the Most Popular Superstar of All Time." It’s the ultimate WWE fan collectible, and it can be pre-ordered today at select retailers worldwide. Fans can also get the Collector’s Edition at WWEShop.com at launch.

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